PPSSPP Git (2020/07/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #13153 from iota97/readme
* Update README following unknows markup way
* Merge pull request #13144 from unknownbrackets/travis
* Travis: Don't update python3.
* Merge pull request #13142 from hrydgard/exception-handler-context-refactor
* Fix
* Windows ARM fix, cleanup
* Refactor MachineContext.h to reduce ifdefs elsewhere.
* Merge pull request #13143 from twinaphex/master
* (Libretro) Buildfix - add missing file x64Analyzer.cpp
* Merge pull request #11795 from hrydgard/exception-handler
* There's no sigcontext on 64-bit iOS either, apparently.
* Yet another iOS buildfix attempt
* Another iOS buildfix attempt
* Various platform buildfixes
* Make fastmem memory exceptions report the exceptions to Core correctly.
* iOS buildfix attempt
* HandleFault: Add missing nullcheck
* Try USE_SIGACTION_ON_APPLE on IOS.
* MachineContext, Linux/Android: Try to support android-x86 (32-bit)
* Add x64Analyzer to Android.mk. Some minor cleanup
* More info on crash screen
* Exceptions: A bit more consistency in callback registeration.
* Mac/Linux buildfixes
* Draw a minimal crash dump on the emu screen after a crash (if bIgnoreBadMemAccess is false).
* ARM/ARM64 instruction analysis, hook up to handler
* Skip bad reads/writes by the guest executable.
* Simple exception handler so we can ignore accesses that happen within the PSP memory space.
Download: PPSSPP Git (2020/07/15) x64
Download: PPSSPP Git (2020/07/15) Android
Source: Here
2020-07-15
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