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EmuCR NanoBoyAdvanceNanoBoyAdvance Git (2020/07/13) is compiled. NanoboyAdvance is a Nintendo Game Boy Advance (TM) emulator written in C++17. The goal is to create a minimal, accurate and reasonably efficient Game Boy Advance emulator in modern C++. The emulator implements the core hardware completely and with high accuracy. Almost all games can be emulated without any known issues, even the 'Classic NES' titles which abuse a variety of edge-cases and undefined behaviour.

nanoboyadvance Git changelog:
* [core] arm: Slightly refactor ADC and SBC.
* [core] arm: Made a few simplifications in flag calculations. (#124)
* [config] Do not sync to audio by default, since it tends to be slow in low-power scenarios.
* Fix Github CI Windows build

Running
In order to run NanoboyAdvance you will need a BIOS file. You can either dump your own or get an open source replacement online (https://github.com/Nebuleon/ReGBA/blob/master/bios/gba_bios.bin). The BIOS file must be placed as bios.bin in the same folder as the executable. However keep in mind, that a replacement BIOS will not be as accurate as the original one.

Download: NanoBoyAdvance Git (2020/07/13)
Source: Here



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