Fceux Git (2020/07/26) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux Git changelog:
* Merge branch 'master' of https://github.com/TASVideos/fceux
* Merge pull request #139 from mjbudd77/master
* Commented out command line INOP inputCfg functionality. With new GUI gamepad config, this should not be required anymore.
* Bug fix for shutdown of joystick system.
* Added logic to skip unassigned buttons in the config.
* Game pad code cleanup.
* Added logic to init game pad mappings at startup
* Added logic to load default keyboard mapping.
* Added code to allow for deletion of game pad profiles.
* Added game pad button mapping profile logic.
* Added mapping profile widgets. Still TODO, write code behind them.
* Added logic to show state of mapped buttons on game pad config page.
* Added logic to load default game pad button bindings from SDL database.
* Removed unused button config arrays in preparation for implementing SDL2 game controller setup.
* Added SDL game controller logic to sdl-joystick. Preparing to re-vamp the input module.
* bandai and sunsoft barcode readers support GUI restore for WIN build
Download: Fceux Git (2020/07/26) x64
Source: Here
2020-07-26
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