DuckStation Git (2020/07/24) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* CDImage: Fix incorrect pregap file offset calculation
* Qt: Fix audio volume/mute being lost when restarting emulation
* VulkanHostDisplay: Fix custom crosshair rendering on NVIDIA
* libretro: Use correct path for shared mode memcards
* libretro: Use duckstation_shared_card_N.mcd in shared mode
* Qt: Don't allow booting when changing disc from game list
* Update compatibility list
* Merge pull request #650 from ggrtk/readme
* Settings: Specify GPU resolution scale as VRAM size
* Qt/GPUSettings: Update aspect ratio help text
* README.md: Add note on DualShock 3
Download: DuckStation Git (2020/07/24)
Source:Here
2020-07-24
Tags:
Console,
Dev_Build,
DuckStation,
PS
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