DuckStation Git (2020/06/30) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* Merge pull request #578 from ggrtk/readme
* README.md: Add steps for downloading and running AppImages
* libretro: Analog controller/DualShock support
* libretro: Work around video driver switching crash in RetroArch
* libretro: Additional work
* HostDisplay: Move most backend logic to FrontendCommon
* dep/vulkan-loader: undef a bunch more problematic X11 defines
* System: Add option to force start in software mode
* System: Make saving screenshots to state optional
* Common/ByteStream: Fix buffer corruption in MemoryByteStream
Download: DuckStation Git (2020/06/30)
Source:Here
2020-06-30
Tags:
Console,
Dev_Build,
DuckStation,
PS
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