DuckStation Git (2020/06/22) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* CDROM: Reset XA resampler on file switch
* Vulkan/ShaderCache: Skip writing pipeline cache when size matches
* GPU/Vulkan: Use Metal layer instead NSView on macOS.
* Vulkan: Fix crash when opening settings window -> resizing
* Vulkan: Fix crash when drag-resizing window
* Qt/Settings: Make GPU adapter more sensible
* Update compatibility list from @macattack222 and @HeroponRikiBestest
* GPU/HW: Fix D3D11 upscaled line GS
* GPU/Vulkan: Fix incorrect srcfactor selection
Download: DuckStation Git (2020/06/22)
Source:Here
2020-06-22
Tags:
Console,
Dev_Build,
DuckStation,
PS
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