DuckStation Git (2020/06/20) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* Vulkan/ShaderCache: Hopefully fix macOS build
* Update compatibility list with data from @macattack222
* Qt: Add GPU/adapter selection to settings
* Settings: Add GPU adapter option and hook up to D3D11/Vulkan
* Vulkan/Context: Support specifying GPU to use
* Vulkan: Handle potential duplicate GPU/adapter names
* FrontendCommon: Add GPU enumeration methods to D3D11/Vulkan host displays
* Qt: Use FrontendCommon D3D11 host display wrapper
* SDL: Use FrontendCommon D3D11 host display wrapper
* FrontendCommon: Add D3D11 helper for host display
Download: DuckStation Git (2020/06/20)
Source:Here
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