DuckStation Git (2020/06/18) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* GPU: Consider interlaced rendering for GPU timings
* Merge pull request #552 from ggrtk/advanced-settings
* Qt/AdvancedSettings: Fix swapped widget bindings
* Merge pull request #551 from ggrtk/advanced-settings
* Qt: Connect tweak/hack settings to Qt frontend
* SDL: Update advanced settings description
* CommonHostInterface: Fix minor log message typo
* Common: Add dimensional_array.h
* Qt: Don't set native window to GL surface
Download: DuckStation Git (2020/06/18)
Source:Here
2020-06-18
Tags:
Console,
Dev_Build,
DuckStation,
PS
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