DuckStation Git (2020/06/02) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* Merge pull request #520 from ggrtk/github-actions
* GitHub Actions: Create release only when workflow is triggered on master branch
* SPU: Update ADSR envelope when register changes
* CDROM: Fix double-reads hitting incorrect sector again
* CDROM: Fix integer overflow in seek timing calculation
* CDROM: GetlocL should return an error while seeking
* Bus: Further tweaks to access timing
* GPU/HW: Fix bobbing screen with interlacing disabled
* CDROM: Ignore pending setloc after read/play
* Merge compatibility list
* Fix MSVC build
* Merge pull request #516 from ggrtk/negcon
* Controller: Add NeGcon support
* GameList: Fix cache getting corrupted from unknown games
Download: DuckStation Git (2020/06/02)
Source:Here
2020-06-02
Tags:
Console,
Dev_Build,
DuckStation,
PS
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