BizHawk Git (2020/06/07) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* Bare minimum fix gpgx lazystates rewinder
* linux: support gpgx
* Movie importers - fix importers, broken with recent movie refactors, fix bkm importer, most systems were broken due to contorller definition names changing over the years
* Remove some old junk
* move Global.Game to GlobaWin.Game
* try to detangle Global.Game from advanced loader mess
* Move FirmwareManager from Global to GlobalWin
* pass FirmwareManager into RomLoader instead of using Global
* waterbox linux progress
* move Global.Config to GlobalWin.Config
* pass in an instanced of Config to RomLoader instead of relying on Global.Config
* don't use Global.Config in bk2movies, this solution is a bit of shenanigans but it's the least shenanigans I could come up with
* Some progress on loonix waterbox
* maybe speed up movie state handling a bit by handlign the more likely case of | first, make multitrack and tastudio resistant to unexpected empty lines in the input log
* simply some movie code a bit
* Bk2Movie - remove some more copy pasta I missed from an earlier commit
* break out cheat related config items to their own class, pass this config into CheatList
* cheats - when a cheat is auto-removed, also remove it from the recent cheats list
* Sim;lify CheatList
* Fix GitLab CI run_tests job
* When using dummy sound output, don't crash on exit
* Actually respect the no sound output config variable
* Update GitLab CI
* InputManager - simplify by moving RewrieInputChain logic into SyncControls since it is only called from there, and does similar work
* InputManager - lock down RewrireInputChain, and have calling code only call SyncControls
* remove some vestigial code, no need to RewrireInputChain from MovieSession.QueueMovie, first of all, controls need to be resynced on running of a movie not queuing, secondly, it's already called as a result of a SyncControls() call
* remove outdated bk2 "scrub" hotkey, this is an obscure feature that is non-trivial to use, but a higly trivial thing to do in tastudio
* controller config - simplify allow L+R to just a checkbox, where off = "forbid" option, since nobody cares about priority vs forbid, simplify ULDRController and don't use globals
* More hacks, just need to unblock yoshi and fix this for real later pinky swear
* move DefaultTasStateManagerSettings to the MovieSettings class allowing to not use Global in TasMovie constructor, also pass stuff in to DefaultGreenzoneSettings instead of using Globals
* quick hack to hopefully unbreak quicknes on loonix
* waterbox sgb sameboy - fix stereo audio
* Simplify core selection menu code
Download: BizHawk Git (2020/06/07)
Source: Here
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