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EmuCR: rpcs3 rpcs3 Git (2020/05/02) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* LLVM DSL: fix FNeg pattern matching
* RSX: fix new warnings
* Use utils::get_cpu_brand when applicable
* Implement thread_ctrl::get_process_affinity_mask()
* SPU: Optimize FMA ops with 0 addend
* evdev: simplify evdevbutton madness a bit
* evdev: revert facepalm change
* rpcs3_version: Bump to 0.0.10
* sys_event_queue: Fix ports disconnection after queue destruction
* cellAudioOut Improvements
* rsx/interpreter: merge shader settings
* Fix build
* rsx/interpreter: Improve instruction accuracy
* vk: Implement optimized pipeline cache
* rsx/gl: Implement variable path interpreter for optimal performance
* rsx/interpreter: Improve instructions support
* vk: Integrate shader interpreter
* rsx/gl: Add basic interpreter support to OGL
* config: Register shader interpreter modes

Download: rpcs3 Git (2020/05/02) x64
Source: Here



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