Fceux Git (2020/05/05) is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux Git changelog:
* Merge pull request #98 from owomomo/master
* Merge pull request #18 from TASVideos/master
* RAM Watch: Adding multiple watches in the dialog, when adding multiple watches from other window, the watches is also in the address edit control.
* 1. Trying to find a more efficient way to know which byte has a cheat. Since the cheat map occupies a lot of memory, I decided to make it only exists when necessary.
* Trying to find a more efficient way to know which byte has a cheat. It might be memory cost but it's 2020.
* ...
* Merge pull request #17 from TASVideos/master
* Merge pull request #16 from TASVideos/master
* Merge pull request #15 from TASVideos/master
* Merge pull request #14 from TASVideos/master
* Detail
* Merge pull request #13 from TASVideos/master
* Re-attach my changes to the conflict file.
* Merge pull request #12 from TASVideos/master
* Temporarily revert my changes to solve conflict
* ...
* ...
* ...
* 1. Limit text input for Edit watch dialog and ram search.
* ...
* ...
* Merge pull request #11 from TASVideos/master
* ...
* ...
* Detail bug fix
* 1. Add popup tip for "Auto load / save with game" checkbox, because its tri-state may be perplexed for some reason.
* Merge pull request #110 from bbbradsmith/toosmall_chrram
* iNES_Init error reporting
* CHR size < 1k allows NES program to corrupt memory because VPage is 1k granularity
Source: Fceux Git (2020/05/05) x86
Source: Here
2020-05-05
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