DuckStation Git (2020/05/30) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* Bus: Adjust memory access and MMIO timing
* CDROM: Increase seek delay by one sector
* GPU/HW: Use upscaled texture coordinates for non-paletted textures
* SDL: Include frame times in status bar
Download: DuckStation Git (2020/05/30)
Source:Here
2020-05-30
Tags:
Console,
Dev_Build,
DuckStation,
PS
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