DuckStation Git (2020/05/24) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* CDROM: Set m_current_lba to the sector being read
* compatibility.xml: Merge in latest changes from spreadsheet
* Merge pull request #474 from ggrtk/appimage
* GitHub Actions: Add AppImage zsync files to rolling release
* AppImage: Create zsync files during AppImage generation
* compatibility.xml: Add entries from @DarkFrost89
* merge_compatibility_list.py: Use UTF-8 encoding in output
* Update README.md to use GitHub releases instead of AppVeyor
* AppVeyor CI: Only build master branch
Download: DuckStation Git (2020/05/24)
Source:Here
2020-05-24
Tags:
Console,
Dev_Build,
DuckStation,
PS
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