BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* Fix IList
* Let EmuHawk pick up the shipped libblip_buf; packaging it is too hard
* Remove #regions in LuaInterface and Virtu projects
* Enable SA1124 "Do not use regions" and fix compliance
* Revert "delete all regions"
* Fix OpenAL sound on Unix
* Revert "Force DummySoundOutput on Mono for now"
* Fix 3 band equalizer in Genesis (#2008)
* Prohibit U+D/L+R at the core level in SGB
* Add bulk peek byte for waterbox cores
* add bulk read of intptr memory domains.
* delete all regions
* minimal vscode workspace stuff
Download: BizHawk Git (2020/05/15)
Source: Here
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