yuzu Git (2020/04/28) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #3785 from ogniK5377/set-buffer-count-unit
* vi: Don't let uninitialized data pass as a response for SetBufferCount
* Merge pull request #3766 from ReinUsesLisp/renderpass-cache-key
* vk_rasterizer: Pack texceptions and color formats on invalid formats
* vk_rasterizer: Fix framebuffer creation validation errors
* vk_pipeline_cache: Unify pipeline cache keys into a single operation
* vk_renderpass_cache: Pack renderpass cache key to 12 bytes
* Merge pull request #3756 from ReinUsesLisp/integrated-devices
* vk_memory_manager: Remove unified memory model flag
* Merge pull request #3797 from slashiee/hid-stub
* services: hid: Stub StopSevenSixAxisSensor.
Download: yuzu Git (2020/04/28)
Source:Here
2020-04-28
Tags:
Console,
Dev_Build,
NintendoSwitch,
yuzu
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