2020-04-29

rpcs3 Git (2020/04/29)

EmuCR: rpcs3 rpcs3 Git (2020/04/29) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* TSC calibration improvements
* Implement thread_ctrl::get_thread_affinity_mask()
* Remove test_stopped() check from ppu_load_acquire_reservation
* rsx: Fix zcull time to not time travel to the future
* Qt: update playtime every 10 seconds
* Partial revert of 3be687cd1813648f7ccb38df930fcc6909cac052
* atomic.hpp: modernize inline assembly for lock bts/btr/btc
* SPU DMA: implement cmp_rdata_avx
* Wait for SPU event to be received in sys_spu_thread_group_exit
* Add missing cpu state check sys_spu_thread_receive_event
* Make ESTAT consistent in sys_spu_thread_group_terminate
* SPU debugger: dump Stall Stat and SRR0
* SPU: Detect reservation spinning loop
* PPU: Fix LWARX/LDARX on TSX path
* SPU: New GETLLAR technique

Download: rpcs3 Git (2020/04/29) x64
Source: Here

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