DobieStation Git (2020/04/16) is compiled. A young PS2 emulator with plans for an optimized Android port, as well as a fast, accurate, and easy-to-use PC port. A large portion of the PS2's library can boot or get to menus. Some titles can even go in-game, including high-profile ones such as Final Fantasy X and Shadow of the Colossus. Not intended for general use.
DobieStation Git Changelog:
* Merge pull request #362 from refractionpcsx2/savestate_fix
* Fix bug in saving states in DMAC
* Merge pull request #360 from refractionpcsx2/gif_path_arbitration
* Added a comment to the VIF optimisation and changed the enum name for it
* Fix condition where other GIF paths can start transferring when another path hasn't finished. Should fix some texture issues.
* Merge pull request #355 from refractionpcsx2/vujit_ftoi_fix
* VU_JIT: Implement FTOI saturation. Clamps values out of integer range
* Merge pull request #361 from tadanokojin/gs-downloads
* gs: 16bit z downloads and fixup
* Merge pull request #354 from tadanokojin/gui-updates
* core: flush jit cache on cpu mode switch
* qt: memorize scaling factor
* qt: remove warning about cpu mode change
* qt: delay update of window title
* qt: don't load nonexistent savestates
* qt: dynamic mode switching
* Merge pull request #359 from PSI-Rockin/iop_timer_fix
* IOP Timing: Do not disable interrupts if repeat is on and toggle is off
Download: DobieStation Git (2020/04/16)
Source: Here
2020-04-16
Tags:
Console,
Dev_Build,
DobieStation,
PS2
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