2020-04-13

BizHawk Git (2020/04/13)

EmuCR: BizHawkBizHawk Git (2020/04/13) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Rename PlatformEmuLuaLibrary and implementations
* Move/rename Lua library classes
* Replace dynamic type with Object in API
* misc cleanups
* cleanup BkmMnemonicConstants
* remove FrameworkFastZipWriter - interesting idea that didn't pan out
* fix compile error, some nitpick cleanups
* remove unused miniz, a faster zip library that didn't pan out
* actually remove IonicZipWriter instead of not compiling it
* remove remaining globals in LuaFunctionList
* LuaFunctionList - remove global usage, make an IEnumerable instead of List since add/remove needs to be carefully controlled
* SavestateManager - pass in IEmulator, reduces some global dependencies
* some nitpick cleanups
* SaveSlotManager - pass in dependencies instead of using Globals
* Remove unused class IonicZipWriter from compilation
* Apply PathManager refactor to HelloWorld ext. tool
* Merge ApiHawk project into Client.Common and EmuHawk

Download: BizHawk Git (2020/04/13)
Source: Here

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