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binjgb Git (2020/04/28) is complied. binjgb is a Gameboy emulator implemented in C. It's a simple GB/GBC emulator.

binjgb Features:
* Runs in the browser using WebAssembly
* Hacky-but-passable CGB support!
* Cycle accurate, passes many timing tests (see below)
* Supports MBC1, MBC1M, MMM01, MBC2, MBC3, MBC5 and HuC1
* Save/load battery backup
* Save/load emulator state to file
* Fast-forward, pause and step one frame
* Rewind and seek to specific cycle
* Disable/enable each audio channel
* Disable/enable BG, Window and Sprite layers
* Convenient Python test harness using hashes to validate
* (WIP) Debugger with various visualizations (see below)

binjgb Changelog:
* Merge pull request #28 from AlvaroBurnett/enable_vsync_on_startup
* Enable vsync on startup
* Merge pull request #31 from AlvaroBurnett/accept_exe_argument_in_anim_script
* Accept -e argument in anim.py (like tester.py)

Download: binjgb Git (2020/04/28) x64
Download: binjgb Web
Source:Here



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