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EmuCR: rpcs3 rpcs3 Git (2020/03/22) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* Remove Qt5Network Qt5OpenGL and Qt5QML dependencies
* Qt: fix curl threads
* Replace QNetwork operations with libcurl + wolfssl
* kernel explorer: Add information about memory containers
* lv2: Do not lose r3 data on syscalls
* kernel explorer: Implement ability to view lwmutex owner
* rsx: Properly calculate vertex range when divisor is active
* cellSaveData: Ensure savedata_context members are 16-byte aligned
* cellSaveData: Clear traces of setList setup from setBuf->buf, add missing memset
* cellSaveData: Skip directory items in savedata_get_list_item
* Minor fix of cellUserInfoGetStat
* cellSaveData: Add error checks for cellSaveData(User)GetListItem
* cellSaveData: Set listSet->focusPosition to LISTHEAD by default
* cellSaveData: Add CELL_SAVEDATA_ERROR_NOUSER
* PPU Precise: Fix FMADDS, FMSUBS, FNMSUBS, FNMADDS
* Dont spam syscalls stats if emu is paused
* Thread.h: fix warning
* Appveyor: use previous VS 2019 image (workaround)
* Update llvm hash
* Fix OSK thread exit condition
* Fix thread_base::join

Download: rpcs3 Git (2020/03/22) x64
Source: Here



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