Reicast Git (2020/03/13) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.
Reicast Git Changelog:
* Merge pull request #1825 from reicast/einsteinx2/fix-macos-building
* Fixed macOS crash on close, cleaned up AppDelegate
* Moved to nested check in re_raise_fault_handler
* Switched back to pre-packaged gl3.h header
* Updated macOS files to include bsd license file
* Fix FEAT_HAS_SERIAL_TTY define and Xcode warnings
* Set up Azure CI for Linux and macOS
* Fixed building for Android and probably Windows
* Updated macOS build instructions in README.md
* Fixed all Xcode project settings update warnings
* Updated Xcode project with new cpp file
* Merge branch 'alpha' into einsteinx2/fix-macos-building
* Fixed virtual serial port on macOS
* Fixed os_LaunchFromURL() implementation on macOS
* Hid File>Open and Open Recent menus on macOS
* Smoother resizing and handle DPI changes on macOS
* Minor code refactor for macOS
* Improved shutdown logic on macOS (tho still hangs)
* Improved UI thread priority on macOS
* Lots of macOS code refactoring and cleanup
* Fixed app doesn't close on window close and added serial support for macOS
* Disabled debugging on run so it doesn't stop
* Setting screen_dpi for gui scaling
* Fully enabled OpenMP (affects TexCache.cpp)
* IT'S ALIVE!! Boots BIOS and games, input and sound working!
* GUI works! BIOS/Games load but then crashes
* Fixed Debug builds and changed Run to build Debug
* Builds but rendering is not hooked up yet
* Fixed all but 2 linker errors related to rendering
* Removed linux/mac main file conflict
* Fixed new build errors, back to same linker errors
* Merge branch 'alpha' into fix_macos_building
* Fixed compiling (still linker errors)
* Removed dependency on Swift (ported back to Obj-C)
Download: Reicast Git (2020/03/13) x64
Download: Reicast Git Android
Source: Here
2020-03-13
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