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EmuCR: Play!Play! Git (2020/03/13) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Code style fixes.
* Add PSMZ16 swizzle table.
* Implement transfer read handlers.
* Fix validation warning.
* Remove annoying asserts.
* Cache CLUT transfers. Allow previous transfers to be reused.
* Store CLUT in a buffer instead of image.
* Add PSMT8 Local to Local transfers.
* Fix destination alpha test.
* Add destination alpha test for 32-bit frame buffers.
* Add destination alpha test.
* Add missing alpha test condition.
* Rename VulkanTransfer to VulkanTransferHost.
* More pixel formats.
* Basic implementation of local to local transfers.
* Load and save CBP0/1 state.
* Add const parameter to Copy.

EmuCR: Play!

Download: Play! Git (2020/03/13) x64
Download: Play! Git (2020/03/13) Android
Source: Here



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