DuckStation Git (2020/03/09) is complied. Fast-ish PlayStation 1 emulator for PC and Android.
Features:
* CPU Recompiler/JIT (x86-64 and AArch64)
* Hardware (D3D11 and OpenGL) and software rendering
* Upscaling and true colour (24-bit) in hardware renderers
* "Fast boot" for skipping BIOS splash/intro
* Save state support
* Windows and Linux support - macOS may work, but not actively maintained
* Supports bin/cue images, raw bin/img files, and MAME CMD formats.
* Direct booting of homebrew executables
* Digital and analog controllers for input (rumble is forwarded to host)
* Qt and SDL frontends for desktop
* Qt frontend has graphical configuration, and controller binding
* Automatic content scanning - game titles/regions are provided by redump.org
DuckStation Changelog:
* CDROM: Delay the first CDDA report by one second
* CDROM: Skip pregap when processing CDDA
* CDImage: Assume 2 second pregap between tracks if none specified
* CDROM: Bump up ACK delay timing
* CDROM: Don't persist seek error bit in secondary status
* D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using
* D3D11/StreamBuffer: Use WRITE_DISCARD at position 0
Download: DuckStation Git (2020/03/09)
Source:Here
2020-03-09
Tags:
Console,
Dev_Build,
DuckStation,
PS
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