2020-02-28

rpcs3 Git (2020/02/28)

EmuCR: rpcs3 rpcs3 Git (2020/02/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* fixed_typemap.hpp: reset creation index to avoid confusion
* fixed_typemap.hpp: remove dep in header
* fixed_typemap.hpp: minor cleanup
* Merge pull request #7506 from elad335/patch-1
* PPU exec/ovlm ldr: restrict allocations
* cellSavedata: reset padding of g_savedata_context
* cellSaveData: reset fileSet and fileGet->reserved everytime
* cellSaveData: Avoid passing vm pointer to native API
* cellSaveData: do not fail on empty directory
* Don't improperly resolve symlinks when booting games.
* Update BUILDING.md and CMakeLists.txt
* overlays: add "thread bits" to wait on and avoid lockup
* fixed_typemap.hpp: polish move constructor a bit
* fixed_typemap.hpp: forgot destructor
* g_fxo: implement logging for object creation/destruction.

Download: rpcs3 Git (2020/02/28) x64
Source: Here

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