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EmuCR: rpcs3 rpcs3 Git (2020/02/27) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git changelog:
* move overlays code to headers
* sys_prx_.cpp: Fix RAII locks usage (without local variables they destroyed immediately after construction)
* Apply some Clang-Tidy fixes
* Remove unnamed namespaces from headers
* Add missing include guards
* Auto-updater minifix
* Fix RSX Offloader thread name
* named_thread: allow default constructor only with thread_name
* Add message on exit if some thread are still waiting
* fixed_typemap: implement need<> method
* Fix one bug with MsgDialog thread (freeze on exit)
* Stub sys_spu_thread_group_set_cooperative_victims and syscall_253
* fs: Make fs::get_dir_size able to report an error
* rsx: Fix typo. Noted by github user @gamerforEA
* rsx: Restructure ZCULL query triggers

Download: rpcs3 Git (2020/02/27) x64
Source: Here



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