![EmuCR: mGBA EmuCR: mGBA](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj47EVn1kmm70EmyURLBSKw_DsWphiVUGezeqNjTecFvG7QKJpIYdidju_BzvUe3eLQJphT1DSC3VtduDMMI68cSewdeAbqaJnMbP49pXlZf87mYPMVkDvx8dRZiAopjb9AGjiMaAZ155M/s1600/1.png)
Features:
- Near full Game Boy Advance hardware support[1].
- Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
- Qt and SDL ports for a heavy-weight and a light-weight frontend.
- Save type detection, even for flash memory size[2].
- Real-time clock support, even without configuration.
- A built-in BIOS implementation, and ability to load external BIOS files.
- Turbo/fast-forward support by holding Tab.
- Frameskip, configurable up to 9.
- Screenshot support.
- 9 savestate slots. Savestates are also viewable as screenshots.
- Video and GIF recording.
- Remappable controls for both keyboards and gamepads.
- Loading from ZIP files.
- IPS and UPS patch support.
- Game debugging via a command-line interface (not available with Qt port) and GDB remote support.
mGBA v0.8 Changelog:
Emulation fixes:
GB Serialize: Fix timing bug loading channel 4 timing
GBA: Fix multiboot entry point while skipping BIOS
GBA BIOS: Fix undefined instruction HLE behavior
GBA DMA: Fix invalid audio DMA parameters
GBA Memory: Misaligned SRAM writes are ignored
GBA Serialize: Fix serializing DMA transfer register
GBA Serialize: Fix audio DMA timing deserialization
GBA Video: Fix OAM not invalidating after reset (fixes #1630)
GBA Video: Fix backdrop blending on lines without sprites (fixes #1647)
GBA Video: Fix OpenGL sprite flag priority
Other fixes:
Core: Fix race condition initializing thread proxy
Core: Fix integer overflow in ELF loading
FFmpeg: Fix crash when -strict -2 is needed for vcodec or container
FFmpeg: Disallow recording video with no audio nor video
GBA: Automatically skip BIOS for multiboot ROMs
Qt: Only dynamically reset video scale if a game is running
Qt: Fix race condition with proxied video events
Qt: Fix color selection in asset view (fixes #1648)
Qt: Fix missing OSD messages
Qt: Fix crash unloading shaders
Qt: Fix toggled actions on gamepads (fixes #1650)
Qt: Fix extraneous dialog (fixes #1654)
Qt: Fix window title not updating after shutting down game
Qt: Fix GIF view not allowing manual filename entry
Qt: Fix non-GB build (fixes #1664)
Qt: Fix pausing Qt Multimedia audio (fixes #1643)
Qt: Fix invalid names for modifier keys (fixes #525)
SDL: Refresh stale pointers after adding a joystick (fixes #1622)
Util: Fix crash reading invalid ELFs
VFS: Fix handle leak when double-mapping (fixes #1659)
Misc:
FFmpeg: Add more presets
Qt: Fix non-SDL build (fixes #1656)
SDL: Use DirectSound audio driver by default on Windows
Switch: Make OpenGL scale adjustable while running
Download: mGBA v0.8 x86
Download: mGBA v0.8 x64
Download: mGBA v0.8 Switch
Download: mGBA v0.8 Wii
Download: mGBA v0.8 Vita
Download: mGBA v0.8 3DS
Source: Here
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