BizHawk Git (2020/02/04) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II
BizHawk Git Changelog:
* it actually makes sense to commit things you wanna test
* update gliden
* tweak mgba hooking
* Profile config - simplify logic by applying settings in layers. Also tweak a few settings for some of the profiles that were likely mistakes hard to see when there was so much copy pasta
* profile config - break up config setting into separate methods
* profile config - rip out code for the custom profile that never got implemented
* Lua console - clear on screen text when closing lua console
* Lua console - immediatley update on screen graphics when disabling a lua script
* MSX: use JP bios for now
* Merge branch 'master' of https://github.com/TASVideos/BizHawk
* Add MSXHawk DLL
* MSX: add some starting firmware options
* add EXP void BizSetExecCallback(void(*callback)(uint32_t pc)) to mGBA
* add icon for mGBA
* finish mgba tracer
* put control extension methods into the EmuHawk names space isntead of a custom one. We want these to be found and used, and most dialogs use them
* simplify some repeated boilerplate on the DragEnter event by consolidating it to an extension method
Download: BizHawk Git (2020/02/04)
Source: Here
2020-02-04
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