BizHawk Git (2020/02/02) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II
BizHawk Git Changelog:
* Fix Movie.IsPlayingOrRecording() - fixes input dsiplay during record mode, as well as a lot of other things probably, partially addresses #1802, replay mode still broken and has been for a few releases now
* Ram Search - use SignExtendAsNeeded in more places, fixes #1819
* Tastudio - remember the "Bind Markers to input" settings as a tastudio setting
* oops, add code lost in designer shenanigans
* Basic Bot - don't display messages while botting, recalculate Start enable on max value change, add checkbox to wire to mainform's invisible emulation for faster botting (possibly)
* Basic bot - if bot is unable to run and a message box is shown, show a specific error as to why it can't, instead of a generic error
* Basic Bot - default to >= operator for main value
* revert foreach loop in MemoryCallbackSystem - see #1823
* rebuild mgba without mgba-util/dllexports.h dep
Download: BizHawk Git (2020/02/02)
Source: Here
2020-02-02
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