2019-03-28

rpcs3 Git (2019/03/28)

EmuCR: rpcs3 rpcs3 Git (2019/03/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

Cxbx Reloaded Git (2019/03/28)

EmuCR:Xbox EmulatorsCxbx Reloaded Git (2019/03/28) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.

FB Alpha Git (2019/03/28)

EmuCR: FB AlphaFB Alpha Git (2019/03/28) is complied. FB Alpha or FBA as it is commonly known is an emulator of arcade games, that is, it takes the program code, graphics data, etc., from an original arcade game and emulates the hardware to make the game run in it's original form. As far as the game is concerned it is running in it's original cabinet.

higan v106r125

EmuCR: higanhigan v106r125 is released. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:

Snes9x Git (2019/03/28)

EmuCR: Snes9xSnes9x Git (2019/03/28) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in Japan. Snes9x is the result of well over three years worth of part-time hacking, coding, recoding, debugging, divorce, etc. (just kidding about the divorce bit). Snes9x is coded in C++, with three assembler CPU emulation cores on the i386 Linux and Windows ports.

Play! Git (2019/03/28)

EmuCR: Play!Play! Git (2019/03/28) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Dolphin Git 5.0-9820

EmuCR: DolphinDolphin Git 5.0-9820 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

PPSSPP Git (2019/03/28)

EmuCR: PPSSPPPPSSPP Git (2019/03/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

BizHawk Git (2019/03/28)

EmuCR: BizHawkBizHawk Git (2019/03/28) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

MameUI64 v0.208

EmuCR:MameUIMameUI64 v0.208 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

NegaMAME v0.208.2

EmuCR: NegaMAMENegaMAME v0.208.2 is released. NNegatron is a MAME dedicated front-end that has then been engineered to ease the task for users and be as intuitive as possible. On its first release in November 2015, it was the very first front-end to fully unlock the possibilities of machine configurations available in MAME. Some other front-ends caught up since. But when MAME changed its way to provide information to third-party front-ends in May 2017 with v0.186, it also prevented access to some important information to front-ends. In June 2018, Negatron has once again reiterated its prowess by working in association with the new MAME derivative called NegaMAME. NegaMAME behaves exactly like official MAME. But it simply adds a command that third-party front-ends can use to get back the information missing in MAME since v0.186, effectively helping Negatron to regain full access to all the features it already had in 2015.

Mameinfo.dat v0.208

Mameinfo.dat v0.208 is released. detailed mame game information (including version added, number of players, game status, cpu/audio chips, display info and maws hall of fame ratings). Provides Recommended Games for GameEx.

GameEx v15.54

EmuCR:GameEx GameEx v15.54 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista. For just $17 (USD) you can too unlock the full potential of the front end.

SDLMAME v0.208

EmuCR: SDLMAMESDLMAME v0.208 is released. SDLMAME is a port of the popular MAME™ emulator to the SDL library. It runs on many different platforms, including both 32- and 64-bit Linux.

MAME v0.208 for Slackware

EmuCR: MAME for SlackwareMAME v0.208 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.