GLideN64 Git (2019/11/23) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
GLideN64 Git Changelog:
* Remove Android makefile and use CMakeLists for Android instead
* Correct gDP.loadTile->loadHeight calculation again.
* Fix Log.h
* Enable copyAuxToRDRAM for Jet Force Gemini in custom ini.
* Fix issues with EGL image public API on GLES 2.0
* Do not use hybrid filer for GLES 2.0 due to poor performance.
* Revert "Don't use glGetTexLevelParameteriv to determine texture size"
* Fix shader compilation errors with Adreno devices
* Don't use glFlushMappedBufferRange in debug mode, the performance
Download: GLideN64 Git (2019/12/12)
Source: Here
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