yuzu Git (2019/11/15) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #3113 from lioncash/semi
* common_funcs: Remove semicolons from INSERT_PADDING_* macros
* Merge pull request #3110 from greggameplayer/CompleteRGBA16UI
* correct the implementation of RGBA16UI
* Merge pull request #3089 from SciresM/play_statistics
* Implement stub for QueryApplicationPlayStatisticsByUid
* Merge pull request #3093 from lioncash/mbedtls
* core: Migrate off deprecated mbedtls functions
* Merge pull request #3092 from lioncash/util
* key_manager: Make use of IOFile in WriteKeyToFile()
* Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
* gl_shader_cache: Enable extensions only when available
* gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
* shader_ir/warp: Implement FSWZADD
* gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
Download: yuzu Git (2019/11/15)
Download: yuzu Canary Git (2019/11/15)
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