yuzu Git (2019/10/23) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #2991 from lioncash/npad
* hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()
* hid/npad: Add missing break in default case
* hid/npad: Replace std::for_each with ranged for loops
* hid/npad: Remove redundant non-const variant of IsControllerSupported()
* hid/npad: Move function declarations
* Merge pull request #2995 from ReinUsesLisp/ignore-gmem
* shader_ir/memory: Ignore global memory when tracking fails
* Merge pull request #2983 from lioncash/fallthrough
* vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
* gl_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
Download: yuzu Git (2019/10/23)
Download: yuzu Canary Git (2019/10/23)
Source:Here
2019-10-23
Tags:
Console,
Dev_Build,
NintendoSwitch,
yuzu
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