rpcs3 Git (2019/08/27) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git Changelog:
* Remove fxm::make_always
* Use g_fxo for cellSysCache
* Use g_fxo for display_manager
* Use parentheses for new T() syntax
* Deprecate fxm::get_always
* Use g_fxo for jit_core_allocator
* Use g_fxo in PPUThread.cpp misc
* Init g_fxo in SPRX Loader mode
* Use g_fxo for statichle_handler
* Use g_fxo for ppu_linkage_info
* Use g_fxo for cellPad
* Use g_fxo for rsx::avconf
* Use g_fxo for patch_engine
* Use g_fxo for cellMusicDecode
* Use g_fxo for gem_camera_shared
* Use g_fxo for cellGem
* Use g_fxo for cellGcm
* Use g_fxo for fs_aio_manager (dummy)
* Use g_fxo for SysRsxConfig
* Use g_fxo for lv2_config
* Use g_fxo for sysutil_cb_manager
* lv2: Wait for rescheduling before confirming ETIMEOUT
* sys_cond_wait: Wait for rescheduling before relocking
* rsx: Hotfix for semaphore timeout bug
* cellSaveData/overlays: prevent possible array out of bounds in list view
* rsx: Decompiler fixups and improvements
* rsx/decompiler: Restructure program register behavior
* rsx: Decompiler fixups for conditional execution
* rsx: Implement depth_buffer_float support.
Download: rpcs3 Git (2019/08/27) x64
Source: Here
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