yuzu Git (2019/07/27) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #2592 from FernandoS27/sync1
* NVServices: Correct delayed responses.
* Nv_Host_Ctrl: Correct difference calculation
* NVServices: Address Feedback
* NVServices: Styling, define constructors as explicit and corrections
* NVFlinger: Correct GCC compile error
* NVServices: Make NVEvents Automatic according to documentation.
* NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
* GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware
* nvflinger: Make the force 30 fps still force 30 fps
* nv_services: Fixes to event liberation.
* nvflinger: Acquire buffers in the same order as they were queued.
* nv_services: Deglobalize NvServices
* gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.
* nv_host_ctrl: Make Sync GPU variant always return synced result.
* Async GPU: do invalidate as synced operation
* Gpu: use an std mutex instead of a spin_lock to guard syncpoints
* nvhost_ctrl: Corrections to event handling
* Gpu: Mark areas as protected.
* nv_services: Stub CtrlEventSignal
* Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts
* nv_services: Implement NvQueryEvent, NvCtrlEventWait, NvEventRegister, NvEventUnregister
* nv_services: Create GPU channels correctly
* video_core: Implement GPU side Syncpoints
* nv_services: Correct buffer queue fencing and GPFifo fencing
* nvflinger: Implement swap intervals
Download: yuzu Git (2019/07/27)
Source:Here
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