2019-07-26

yuzu Git (2019/07/26)

EmuCR: yuzuyuzu Git (2019/07/26) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2739 from lioncash/cflow
* video_core/control_flow: Provide operator!= for types with operator==
* video_core/control_flow: Prevent sign conversion in TryGetBlock()
* video_core/control_flow: Remove unnecessary BlockStack copy constructor
* video_core/control_flow: Use std::move where applicable
* video_core/control_flow: Use the prefix variant of operator++ for iterators
* video_core/control_flow: Use empty() member function for checking emptiness
* video_core: Resolve -Wreorder warnings
* video_core/control_flow: Make program_size for ScanFlow() a std::size_t
* video_core/control_flow: Place all internally linked types/functions within an anonymous namespace
* video_core/shader/decode: Prevent sign-conversion warnings
* Merge pull request #2737 from FernandoS27/track-fix
* Shader_Ir: Correct tracking to track from right to left
* Merge pull request #2689 from lioncash/tl
* yuzu/main: Make error messages within OnCoreError more localization-friendly
* Merge pull request #2743 from FernandoS27/surpress-assert
* Shader_Ir: Change Debug Asserts for Log Warnings
* Shader_Ir: correct clang format
* GPU: Add missing puller methods.
* MaxwellDMA/KeplerCopy: Downgrade DMA log message to Trace.
* Gl_Texture_Cache: Remove assert on component type in GetFormatTuple
* Shader_Ir: Downgrade precision and rounding asserts to debug asserts.

Download: yuzu Git (2019/07/26)
Source:Here

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