2019-07-06

yuzu Git (2019/07/06)

EmuCR: yuzuyuzu Git (2019/07/06) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2601 from FernandoS27/texture_cache
* texture_cache: Address Feedback
* texture_cache: Correct Texture Buffer Uploading
* texture_cache: Pack sibling queries inside a method
* texture_cache: Use std::vector reservation for sampled_textures
* texture_cache: Style changes
* texture_cache: Use std::array for siblings_table
* texture_cache: Address feedback
* texture_cache: Correct variable naming.
* gl_texture_cache: Correct asserts
* texture_cache: Corrections, documentation and asserts
* surface_params: Corrections, asserts and documentation.
* copy_params: use constexpr for constructor
* gl_texture_cache: Corrections and fixes
* gl_resource_manager: Correct MakeStreamCopy
* texture_cache: Query MemoryManager from the system
* texture_cache: Include "core/core.h"
* gl_texture_cache: Explicitly add indirect include
* texture_cache/surface_view: Address feedback
* texture_cache/surface_base: Address feedback
* video_core/surface: Address feedback
* decode/texture: Address feedback

Download: yuzu Git (2019/07/06)
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