Mesen-S v0.2.0 is released. Mesen-S is a cross-platform SNES emulator for Windows & Linux built in C++ and C#.
Mesen-S v0.2.0 changelog:
This release greatly improves accuracy, compatibility and adds support for some of the enhancement chips. The vast majority of (supported) SNES games should play without any issues - if you find problems in a game (freezes, graphical bugs, etc.), please report them!
General
Greatly improved timing/accuracy for everything: CPU, PPU, SPC, DMA, etc. Including:
Numerous PPU fixes - graphical issues have been fixed in several games.
Freezes in several games have been fixed by improving the SPC emulation accuracy.
Support for games using the DSP-1/2/3/4 and ST010/ST011 enhancement chips. Note: A firmware is required for these - the emulator will ask for the firmware when loading a game that requires one.
Libretro support
Added a number of UI options (mute in background, etc.) and corrected a few UI problems.
Debugger
SPC debugger window (along with breakpoints, watch, labels, etc.)
Sprite viewer
Lua scripting
Improved usability and added new features to tile/tilemap viewers
DMA channel filters for the event viewer
Misc. debugger features (break options, disassembly options, etc.)
Ability to log the SPC and DSP-n chips in the trace logger.
CC65/CA65 source code and symbols integration
Labels/comments in the disassembly view
Huge thanks to everybody who helped out by testing, reporting bugs or sharing information!
Download: Mesen-S v0.2.0
Source: Here
2019-07-19
Tags:
Console,
Mesen-S,
Official_Build,
SNES
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