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EmuCR: DolphinDolphin Git 5.0-10711 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8259 from stenzek/macos-disable-reversed-depth
* Vulkan: Disable reversed viewport depth on macOS/MoltenVK
* Merge pull request #8262 from Tilka/gdbstub
* Fix GDB stub
* Merge pull request #6321 from stenzek/efb-savestates
* GameSettings: Disable texture cache save states for Mario Tennis and Super Smash Bros (VC)
* Config: Add an option to skip saving texture cache to save state
* Core: Save movie state before video backend state
* Core: Fix crash when state is loaded while waiting for the CPU
* FramebufferManager: Support saving EFB to save state
* TextureCache: Support saving cache entries, including EFB copies
* VideoBackendBase: Do save state logic on the GPU thread
* State: Use RunOnCPUThread to invoke save state handlers
* Core: Support asynchronously executing functions on the CPU thread
* Merge pull request #8263 from CookiePLMonster/qt-button-fixes
* Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more.

Download: Dolphin Git 5.0-10711 x64
Download: Dolphin Git 5.0-10711 Android
Source: Here



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