rpcs3 Git (2019/05/17) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git Changelog:
* Qt: Add custom pad configs
* rsx: Fixup for uninitialized surface antialiasing mode
* rsx: Fixup for lost aliased surfaces
* rsx: Fix zombie image references from inside the texture cache
* rsx: Always initialize memory unless it is guaranteed to be wiped
* rsx: Hack around using data regions as transfer targets
* rsx: Propagate split section information back to the texture cache
* rsx: Minor texture/surface scanning optimization
* rsx: Fix write tagging when comments are transferred in by blit engine
* rsx: Fix self-intersection with previous occupant of the address being replaced
* [WIP] rsx: Use a sane reference counting model
* rsx: Minor fixes
* rsx: Prevent out-of-bounds writes when resolving shader input textures
* vk: Fix some spec violations
* rsx: Implement unaligned surface inheritance with hierachial contribution
Download: rpcs3 Git (2019/05/17) x64
Source: Here
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