![EmuCR: rpcs3 EmuCR: rpcs3](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
rpcs3 Git Changelog:
* rsx: Silence some diagnostics unless compiled with debugging options
* rsx: Ignore stencil clear flag if the stencil write mask is disabled
* rsx: Bounds check on local resource for atlas merge.
* gl/vk: Minor cleanup
* rsx: Fix section base offset calculation for blit_dst targets which affects confirmed memory range
* rsx: Fix broken texture cache search when flipping
* rsx: Ignore transfer offsets when wrapping behaviour is expected
* gl: Remove workaround for AMD driver bug fixed in driver 19.4.3
* SPU LLVM: move reg origin search to analyser
* SPU LLVM: improve codegen in loops
* SPU analyser: add spu_iflag
* LLVM DSL: expression matching (alpha)
* Update to README.md due to dependency
Download: rpcs3 Git (2019/05/01) x64
Source: Here
0 Comments
Post a Comment