Play! Git (2019/05/10) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Fix script path.
* Add script to generate PsfAot project.
* Disable block linking when using AOT.
* Disable block linking when doing AOT.
* Make CompileRange public.
* Fix issues occurring with empty blocks.
* Add PsfAot build on AppVeyor.
* Don't build tests when building PsfPlayer.
* Make block link related functions externally linkable.
* Add config necessary to build PsfAot tool.
* Move AOT tool to its own folder.
* Add some getters in VM interfaces.
* Use JumpToDynamic for block linking targets.
Download: Play! Git (2019/05/10) x86
Download: Play! Git (2019/05/10) x64
Download: Play! Git (2019/05/10) Android
Source: Here
2019-05-10
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