![EmuCR: Supermodel EmuCR: Supermodel](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhesEPkywPKNCFTz-v5pFYhdz0_iK-_SK-IMdJ9M787XkGEhQb-wnpJFIWXxaMSWSY5YGjfpp55DD1FAwYkKNTexEyiLJx1cPcd9U67DIHsFuPf9nTjv8wUL8fIR6-AifXz6640eXMD_2wl/s320/model-31.jpg)
Supermodel SVN Changelog:
r766
Composite the alpha layers at the end of rendering. To do this we need to mask the alpha pixels with the opaque pixels from the next priority layer. Fixes some overlapping shadows in vf3tb that have different priority layers. I assume that was a game bug, but it works on the real h/w.
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Download: Supermodel SVN r766 x86
Download: Supermodel SVN r766 x64
Source: Here
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