Cxbx Reloaded Git (2019/01/27) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Merge pull request #1535 from PatrickvL/pgraph_plugin_hle_state
* HLE : Implemented D3DDevice_SetRenderState_EdgeAntiAlias.
* HLE : The plugin on pgraph-based rendering must convert pgraph-state to D3D, here a small commit with some comments in this area (nothing functional, I just wanted to dump this somewhere)
* Merge pull request #1533 from PatrickvL/SetVertexData_short
* D3D : SetVertexData[24]s always map their arguments to a floats in the range [-32768.0, 32767.0] (at least, that's what @mborgerson discovered in XQemu)
* Merge pull request #1534 from RadWolfie/fix-audio-loop-bug
* Also fix DS Stream FlushEx for envelope trigger
* Fixed DS Buffer StopEx process
* Remove extra newlines for no reason
Download: Cxbx Reloaded Git (2019/01/27)
Source: Here
2019-01-27
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