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Cemu v1.15.0e Changelog:
# New in 1.15.1e (public release):
overlay: Fixed more render state corruption caused by overlay
# New in 1.15.1d:
AX: Fixed missing sound in some games
# New in 1.15.1c:
gfxPack: Fixed connection issue in graphic pack downloader
# New in 1.15.1b:
general: Fixed online mode
gfxPacks: If a graphic pack is installed multiple times Cemu will list each one separately in the tree view
# New in 1.15.1:
debugger: Cemuhook code cave area can now be viewed in disassembly view
gfxPacks: Graphic pack window now has an option to automatically download latest community packs
gfxPacks: Cemu will now scan subfolders for graphic packs
input: Replaced existing Wiimote library with our own implementation
This should bring the following improvements:
- Slightly better performance when using wiimotes
- Better support for wiimote extensions
- Easier to maintain and fix bugs in the future
input: Wiimotes now include the connected extension type in the name in input settings
input: Fixed issues with controller profile saving/loading when using certain UI languages
input: Added support for native Wiimote classic controller extension
input: Fixed blow microphone button
padscore: Fixed acceleration values for wiimote in KPADRead()
AX: Fixed bug where playback cursor could run out of bounds for ADPCM streams
AX: Added snduser2.rpl HLE implementation
AX: Fixed incorrect volume and delta calculation in snd_user
AX: Added API AXSetVoiceSamplesAddr (snd_core and sndcore2)
AX: Merged Cemu's snd_core and sndcore2 driver code to simplify handling of sound internally
GX2: Intel -nolegacy is now the default mode. Support for older Intel GPUs can now be enabled with -legacy command line option
GX2: Nvidia GLcache will now be stored at
overlay: Fixed crash that could occur when the overlay was enabled but no stats were selected
overlay: Fixed render state corruption
nsysnet: Fixed rare crash in recvfrom_ex
Download: Cemu v1.15.1e
Source: Here
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