2018-06-28

PCSX2 Git (2018/06/28)

EmuCR: PCSX2PCSX2 Git (2018/06/28) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

rpcs3 Git (2018/06/28)

EmuCR: rpcs3 rpcs3 Git (2018/06/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

DeSmuME Git (2018/06/28)

EmuCR:DeSmuMEDeSmuME Git (2018/06/28) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

Ryujinx Git (2018/06/28)

EmuCR: RyujinxRyujinx Git (2018/06/28) is complied. Ryujinx is a Experimental Switch emulator written in C#. Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

yuzu Git (2018/06/28)

EmuCR: yuzuyuzu Git (2018/06/28) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

higan v106r44

EmuCR: higanhigan v106r44 is released. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:

bsnes v106r44 beta

EmuCR:bsnes Emulatorsbsnes v106r44 beta is released.bsnes is an emulator for the Super Famicom and SNES video game systems. The purpose of the emulator is a bit different from other emulators: it focuses on accuracy, debugging functionality, and clean code.

PPSSPP Git (2018/06/28)

EmuCR: PPSSPPPPSSPP Git (2018/06/28) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

NegaMAME v0.199-1

EmuCR: NegaMAMENegaMAME v0.199-1 is released. NNegatron is a MAME dedicated front-end that has then been engineered to ease the task for users and be as intuitive as possible. On its first release in November 2015, it was the very first front-end to fully unlock the possibilities of machine configurations available in MAME. Some other front-ends caught up since. But when MAME changed its way to provide information to third-party front-ends in May 2017 with v0.186, it also prevented access to some important information to front-ends. In June 2018, Negatron has once again reiterated its prowess by working in association with the new MAME derivative called NegaMAME. NegaMAME behaves exactly like official MAME. But it simply adds a command that third-party front-ends can use to get back the information missing in MAME since v0.186, effectively helping Negatron to regain full access to all the features it already had in 2015.

Negatron v0.99.0

EmuCR: NegatronNegatron v0.99.0 is released. Negatron is yet another front-end for MAME, the well-known multi-system emulator. Negatron has been first engineered to assist users in managing the huge list of machines available in MAME as intuitively as possible, them being arcade machines, consoles or computers. It has been developed in order to be as much hassle-free as possible, checking for any changed or updated resources automatically.

Neko Project 21W v0.86 Rev. 42

EmuCR:Neko Project IINeko Project 21/W v0.86 Rev. 42 is released. Neko Project II is a port to the Wii of NP2 (Neko Project II), NEC PC-9801 emulator, programmed by Yui.

MameUI64 v0.199

EmuCR:MameUIMameUI64 v0.199 is released. MameUI [formerly Mame32] is the GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of all arcade games. Originally authored in 1997 by Chris Kirmse, it was the first port of Mame™ to the Windows platform.

EMU v1.01 (2018/06/26)

EMU v1.01 (2018/06/26) is released. EMU emulates Agat-7, Apogee, Bashkiria-2M rom, Bashkiria-2M disk, BK-0010, BK-0010_01, BK-0010fdd, Irisha, Korvet, Lik, Lik2, Lvov, Mikro-80, Mikrosha, Mikrosha (cas), NuPogodi, Orion-128, Orion-128 Z80 HDD, Orion-128z80-Card-ll, Orion-Pro, Orion-Pro 2, Partner, PK-6128c, PK8000 KDOS, PK8000 Sura and Xobbi, PK8000 Sura and Xobbi (cas), PK8000 Vesta, PK8000 Vesta (cas), Radio-86RK, Radio-86RK (cas), Radio-86RK 4K, Radio-86RK color, Radio-86RK ordos, Radio-86RK romdisk, Specialist, SpecialistMX, SpecialistRamfos, Spektr-001, Unior, UT88, UT88 (cas), Vector06c, Vector06c-z80, Vector-1200, Vesta, Vesta (cas), ZX Spectrum 128, ZX Spectrum 128 (cas) ZX Spectrum 48 and ZX Spectrum 48 (cas).

GameEx v15.34

EmuCR:GameEx GameEx v15.34 is released. GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a good Home Theatre PC solution. It also makes a good CarPC and touchscreen frontend. The original goal was for it to be used on Windows XP Media Center and Arcade Cabinets although it will run on any version of Windows 98, ME, 2000, XP and Vista. For just $17 (USD) you can too unlock the full potential of the front end.

MAME v0.199 for Slackware

EmuCR: MAME for SlackwareMAME v0.199 for Slackware is released. These are MAME (and tools) packages for Slackware Linux (32-bit and 64-bit editions). MAME stands for Multiple Arcade Machine Emulator.