yuzu Git (2018/12/08) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #1864 from lioncash/nrr
* service/ldr: Amend layout of the NRO header
* service/ldr: Corrent padding within the NRR header layout
* Merge pull request #1874 from lioncash/bindings
* hle/service: Replace log + UNIMPLEMENTED with UNIMPLEMENTED_MSG
* hle/service: Remove unnecessary using declarations
* hle/service, hle/sm: Compress usages of MakeResult()
* hle/service, hle/sm: Use structured bindings where applicable
* Merge pull request #1882 from FearlessTobi/backport-4418-fix
* Backport review comment from citra-emu/citra#4418
* Merge pull request #1873 from lioncash/const
* yuzu/game_list_worker: Don't retrieve the file type twice in AddFstEntriesToGameList()
* yuzu/game_list_worker: Don't retrieve file type and file type strings twice in MakeGameListEntry()
* loaders: Make GetFileType() a const qualified member function
Download: yuzu Git (2018/12/08)
Source:Here
2018-12-08
Tags:
Console,
Dev_Build,
NintendoSwitch,
yuzu
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