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BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II
BizHawk Git Changelog:
* Merge pull request #1387 from TASVideos/pcehawk_outofrange_bufferfix
* pcehawk: mask only when addr attached to vram
* needs testing/a second eye on it - #1363
* tastudio: update branchview buttons on any selection change
* tastudio: branch loading now can behave as it does for regular rerecording!
* tastudio: make state-save hotkeys usable if the slot is empty, just add a branch
* tastudio: BranchesRestoreEntireMovie and LoadBranchOnDoubleclick
* cute, I forgot to save the actual changes
* tastudio: fix rec mode dying when appending movie frames
Download: BizHawk Git (2018/12/04)
Source: Here
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