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Snes9x ReRecording Git changelog:
* Merge branch 'master' of https://github.com/snes9x-rr/snes9x
* Appveyor: Re-enable master branch build
* Fix compiler warnings of snes9x-rr specific part
* Merge tag '1.56.2' from 'snes9xgit/snes9x'
* Get rid of "Unable to find msu file" console spam.
* Use port commands for quickload to allow undo.
* Revert "Save oops unconditionally on loading state."
* Save oops unconditionally on loading state.
* Break a specific SMP opcode into cycles. Fixes Little Magic.
* Do not prematurely close unzFiles for ips, properly close for ups
* win32: move shader param dialog to VideoDriver container
* Clear WAI at different location. Fixes Top Gear 3000.
* GTK+: Make ALSA driver more verbose.
* changes.txt
* GTK+, Unix: Preserve current joypad state when rewinding.
* Bump version number to 1.56.2. Update changes.txt.
* win32: Allow disabling of NTSC Filter Scanlines.
* Fix wrong tile choice in mosaic mode.
* When image is below 1x scale, don't use integer scaling.
* GTK+: use new constant name (#338)
* Fix Umihara Kawase's brightness fluctuation.
* win32: clear extra line when doubling for blargg so that mixing does not
* win32: Add integer scaling option.
* GTK+: Add integer scaling settings to aspect ratio
* Divert IRQTransition for the moment. Increase time after WAI to 14 cycles.
* Add an undo load state option.
* Changes.txt.
* More sanity checking.
* Bump version number.
* Bound values in preferences.
* Sanity check input rate better.
* win32: Populate cheat dialog in correct order.
* Check for GTK+ 3.22 or above when using GTK+ 3.
* Fix height resizing of code and description field in cheat dialog.
* Sanity check automatic input rate for deviations > 5%.
* Merge pull request #327 from Dwedit/snes9xgit
* Backport Hermite Resampler bypass code from Libretro version
* Reword the new cheat style.
* Changes.txt again.
* Changes.txt
* Update readme-windows.txt.
* Set minimum width for these columns.
* More cheat window improvements.
* Update changes.txt with some revisions.
* Don't do anything when write to $4200 is the same.
* Some cheat dialog QOL improvements.
* Use "enable" instead of "enabled."
* Remove forced alignment on landing buffer.
* Save MACS rifle data in snapshot, increase snapshot version
* Merge pull request #324 from kps501/macsrifle
* add macs rifle controller (win32)
* Fix crash when elements are missing.
* Cheats: Use "name" instead of "description". Allow whitespace.
* Output leading zeroes.
* Switch back to .cht format. Update to byuu's new form.
* Fix casting on MSU1 volume.
* Fix MSU1 swapping.
* Use IRQTransition again.
* Go back to allowing writes to 4200 and vtimerpos to trigger immediately.
* Apply IRQ flag changes before triggering NMI (#318)
* Edge case when setting vtimer only on same scanline
* Use OpenBus here like we used to.
* Disable tree-vrp on GCC for this function. GCC miscompiles it.
* Use OpenBus as intermediary here to fix Funaki Masakatsu.
* Use OpenBus for these two.
* Some simplification.
* Don't use initial variable.
* This was wrong.
* The flag pushed on to the stack before IRQ is the updated one.
* Fix line doubling in interlaced mode.
* Update GTK+ README.
* Update readme-windows.txt slightly.
* Bump appveyor build number.
* But don't break SA1.
* Proper for Marko AND Super Ghouls and Ghosts.
Download: Snes9x ReRecording Git (2018/10/06) x86
Download: Snes9x ReRecording Git (2018/10/06) x64
Source: Here
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