![EmuCR: Sixtyforce EmuCR: Sixtyforce](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAeXAp-YunljfCPmzKiaeqNr33g0stnXIU3HP-1U1AAiethTNeFXmD7zNiZ6LYi5rSxiKm1Zeoyvg2Pm_SUfVTG6LTlEL_db_k5VrZvf1Q6euXobyDMKKS7qKB8IqkDis8U6Pz_rlE0cHZ/s320/sixtyforce_logo.gif)
Application:
- Support for Intel 64 bits.
- The code is signed for Mountain Lion.
- Update to use APIs modern as possible.
- The USB controllers can now be connected and disconnected when Sistyforce is running.
- Added default settings for multiple controllers.
- Improved reliability sauvgardes state.
- Fixed a bug that caused the left and right audio channels were reversed.
- Various fixes.
Emulation:
- Generating code 64-bit addressing.
- Fixed bugs in the kernel emulation.
- Fixed bugs with interrupts unmasked.
- Updated to use modern memory protection.
- Improved startup.
Graphics:
- Conversion faster textures.
- Improved restoration and registration status.
- Fixed problems of color combiner.
- Fixed clipping issues.
- Fixed the sky in GoldenEye.
- Support basic Conker's Bad Fur Day.
- Start the implementation of the buffer in real time.
- Remove obsolete preferences.
Sixtyforce v1.0.3 Changelog:
What's new in this version of sixtyforce:
* Added macOS Mojave dark mode.
* Added a rendering optimization.
* Integrated the SFGL plugin into the sixtyforce app.
* Updated the dynamic recompiler for the macOS Mojave hardened runtime.
Bug fixes:
* Fixed minor interface bugs on macOS Mojave.
* Fixed a cpu core exception that wasn't triggering in the delay slot.
* Fixed a rare cpu core bug that could write the wrong value to a register.
* Fixed a memory leak with sprite based backgrounds.
* Fixed two OpenGL thread safety issues that could cause crashes.
![EmuCR: Sixtyforce EmuCR: Sixtyforce](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibRnD3v5mqZJjWob7KE-_i24V2o-Qm5ssHOBRrL1tFsJG5NwD1qScbLP8cN8kyTVikPwk4JDy2MPVeRv2v_RLIVfYcX8KxWFYHNITmg0TwIN2W9l2Lab6yNnfWTf4WLCQ0QzkbKKEaKV8/s280/1.jpg)
Download: Sixtyforce v1.0.3
Source: Here
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